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20 octobre 2009

New user apprentices and journey to 1.3.2

Version 1.3.2 of Warhammer Online is now on the PTS and contains a number of significant changes to the game. The most important of these changes are the new user travel and Apprentice System. The first comprehensive review of the experience of new players have with the game, while the latter may be a new city of Heroes style sidekicking function as "education" system.

Details of the new user travel are very large, but some of the key changes include a shift of emphasis to all three races, the matches against the Chaos Empire link. In the interest of making the game more accessible for new recruits, all new players, without distinction of race, from version 1.3.2 of Warhammer Online is at the PTS, to include a number of important changes in the game the most important of these changes is the user trip and an apprentice system. The first is a comprehensive review of the experience for new players in the game, while the second allows a new city the hero role of "partners"-style called "learning" system.

The new user details of this trip is quite long, but some important changes include a shift of attention in the three pairs bred Empire cons Chaos pairing. In the interest of making the game more accessible for new recruits, all new players regardless of their race, will start against the Empire in Chaos in the RvR areas and all will be refocused on this couple and Level 1 in addition to the above changes, new characters will also be placed in a lack of guild that are disabled, many interface elements and new characters slowly revealed, an examination of the tutoring system has been introduced, and much more.

RVR as a whole is also some major changes in 1.3.2, too. An example would be the elimination of the highlights of the campaign. In addition, players get better rewards for attack and defense and / or maintained. The map will be presented with an update of the stars as you point out, has been strengthened.

A group of balancing changes were also on 1.3.2 and a new wave of changes in the amount of capacity used to control multiple players at the disposal of the party. Many drop, throw, dizziness and abilities have been restructured to create "a breath condition instead. Numerous bug fixes will be implemented in 1.3.2, including a remarkable solution to a problem with a crash on systems with 32 processors or more. I do not know you, but I can not say I've never been a problem for me!of Gaia Gold.

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